

To play each of the instruments, the player mimics the required motions with the Wii Remote and the Nunchuk. The game offers a selection of sixty-six playable instruments, including the violin, drum, cowbell, flute, clarinet, saxophone, harmonica, piano, guitar, trumpet, harp, shamisen, maracas, sitar and marimba, as well as unconventional instruments such as dog and cat sounds, pseudo doo-wop vocals (singer), karate shouts (blackbelt), cheerleader cheers, and 8-bit sounds. Like all games in the Wii series, the players control Mii characters created using the console's Mii Channel. Similar to how Wii Sports simulates playing sports by mimicking the required gestures using the motion sensitive Wii Remote, Wii Music simulates playing music by mimicking the actions associated with the different instruments. Wii Music gameplay focuses on playing and arranging songs through improvisation using various instruments.
#Wii sports music is great series
As such, it is regarded as the black sheep of the Wii series and is also one of the least commercially successful entries, selling 2.65 million copies worldwide as of March 2009. Upon release, Wii Music received mixed reviews, gaining aggregate scores of 64.34% on GameRankings and 63 on Metacritic, with common criticism directed at its simple gameplay, imprecise motion controls and its predominantly public-domain soundtrack. Wii Music is one of the original titles announced for the Wii console, first publicly playable at E3 2006, and then later re-introduced in greater detail at E3 2008.

The game has been advertised by Nintendo as a means of "bring the joy and creativity of musicianship to home without expensive music lessons." Unlike other music games, such as Guitar Hero and Rock Band, players are not scored on their performance and are encouraged to experiment with different ways to play various songs. In order to do so, players choose from a selection of musical instruments that are played by mimicking the required actions using the Wii Remote and Nunchuk. Wii Music focuses on creating arrangements of existing songs by controlling the members of an on-screen band. Wii Music is part of both Nintendo's Touch! Generations brand and the Wii series. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month. In fact their next platform was revolutionary and catapulted Nintendo into their most profitable era yet.Wii Music is a music video game developed and published by Nintendo for the Wii video game console.

When Nintendo screwed up with 3DS and WiiU, they lost some money sure, yet their general strategy was never put in doubt. With DS and Wii, Nintendo doubled down on their approach based on provide unique values and that proved to be a hugely successful.
#Wii sports music is great software
They were under an existential threat and if they couldn't prove why Nintendo's peculiar hardware and software integration strategy could be attractive for consumers at large they could have been forced to migrate to greener pastures down the road (to tackle businesses other than consoles), before burning all the cash they had. However at the beginning of the new century Nintendo, while filthy rich, was risking to become obsolete because their peculiar way to interpret the role of a platform holder (first-party driven) seemed to be uncompetitive compared to PlayStation business model (third-party driven). The reason is that money was never the biggest problem for Nintendo after Yamauchi managed to save the company from the banks' loans (with the Game & Watch) and struck gold with the Famicom/NES, the company simply kept accumulating money year after year and in the early 2000s had billions of dollars in the bank. You may wonder why since the above chart clearly shows that Nintendo was always profitable during that era (even more profitable than the PlayStation division) whereas during the WiiU/3DS era Nintendo had three consecutive years in the red. Click to expand.If I need to pin down Nintendo's darkest time period since the Famicom/NES I would pick up the GC/GBA era.
